Great list I'd say, most of the ones I enjoyed most are in there, and the ones I expected but never played or didn't really enjoy that much also. ![]() Aria of Sorrow is included on the Castlevania Advance Collection, which is good, because the Game Boy Advance original is prohibitively expensive these days. While it never quite beats Symphony of the Night in terms of scale, it's a match in many other ways and is a must-play for all fans of the series, and Metroidvania genre. Aria of Sorrow's 'Soul System' offers an incredible amount of replayability, and the sheer number of items, weapons and pieces of gear to collect is staggering – even more so when you consider this is a portable release. The action takes place in 2035, but the setting is still resolutely gothic, with little in the way of modern or futuristic elements. ![]() Release Date: 6th May 2003 ( USA) / 9th May 2003 ( UK/EU)įollowing Circle of the Moon and Harmony of Dissonance – both of which fell short of hitting the same highs of Symphony of the Night – Koji Igarashi and his team returned to the Game Boy Advance with Aria of Sorrow, a game which many fans consider to be the second best 'Metroidvania' in the franchise.
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